There’s been a flurry of response to this article, entitled “What’s next for mobile now that adaptive design has failed?”.
There’s many problems with this article, so it’s hard to know where to start.
I will admit that defenders of responsive design have come out of the woodwork in trashing this article, but I suppose I count myself among them, being a proponent of responsive design. I still see the web heading that direction, and I definitely don’t see it heading in the direction the author of the article has described.
Adaptive != Responsive
Like others have said, adaptive isn’t the same as responsive. I hate that both have become buzzwords to be thrown around by execs, but they should at least be used appropriately. (see this page for a good discussion of the differences). This article conflates the two.
I’ll assume for the purpose of this argument that we’re referring to responsive design.
Unproven assumption: responsive design has failed
There’s an assumption that responsive design has failed, but no argument for it, which means by the end of the article it remains an assumption. I’ll assume its purpose was solely as an attention-seeking headline. Not much more to be said there, so let’s pass over it.
Tablets = Magazines?, Vertical Scroll = Bad?, Pagination = Good?
There’s an assumption that users equate tablets to magazines, and therefore expect to swipe through pages. I believe there’s some sort of interaction or deal the author has with Pressly (which he mentions and has retweeted on Twitter), so I can understand why they’d be pushing their agenda and usage model, which is very much of the “iPad-magazine-page-flip” sort.
But there’s a reason pagination is still an optional feature not turned on by default in apps such as Instapaper: it’s because users are very familiar and comfortable with vertical scrolling of content on the web, and possibly in some cases more comfortable than a page-based format. They are as comfortable with vertical scrolling as the author would say they are with turning the pages of a magazine.
I’m the age where I’ve seen the decline of newspapers and magazines and am actually more comfortable with a vertical-scrolling interface as opposed to a page-flipping interface as older folks might be used to in magazines.
Just because the interaction model worked for an older medium doesn’t mean it’ll work or is even the best for new mediums. If that were true, we’d still have rotary dial inputs on our touchscreen phones, simply because some phone exec insisted that users were more familiar and comfortable with the rotary dial interaction model.
Users Love Those Full-Screen Ads
Users do NOT like full-screen ads. To think otherwise can be very rightly said to be a delusion of grandeur. Go to the app store, look at the iPad CNET app reviews, and tell me that users are thrilled about seeing a full-screen ad pop over their content when they open the app. Quite the opposite, that turns out to be the main complaint by a long shot, or at least it was for a long while after the app was released. I know. I was there to see it happen, and to see a blind eye turned toward the problem.
Successful advertising != Successful User Experience
Advertising isn’t a gauge of user experience. This is the hubris and the downfall of CBS and anyone who believes otherwise. More ad revenue means more aggressive ads, more fullscreen ads, and more ways to trick the user into clicking ads. This is the opposite of a good user experience. The real user base isn’t there to click on ads – they’re there to read content, and everything else is a distraction. This is the catch-22 of this model, and those that don’t see that will never know they need to toe the line and maintain a delicate balance. Worst of all, those who completely miss the point will mistake successful advertising with a successful user experience (which here is as easily conflated as adaptive and responsive design have been).
Sometimes companies don’t realize there’s a point of no return when ads (which are necessary in some minimal form) become too distracting and actually make it more difficult to get to content, resulting in users abandoning the site in the long term, or taking measures to churn the site through AdBlock or Instapaper or other measures that preserve the content, while discarding the distracting bits (usually ads and other tricks to get the user to stay on the site longer by showing “related content”, which is ultimately a way to trick the user into staying to view more ads).